Lead iOS Engineer (Santa Monica)
Lead iOS Engineer
On any given day at Disney Entertainment & ESPN Technology, were reimagining ways to create magical viewing experiences for the worlds most beloved stories while also transforming Disneys media business for the future. Whether thats evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disneys unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think youd love working for Disney Entertainment & ESPN Technology:
Building the future of Disneys media business: DE&E Technologists are designing and building the infrastructure that will power Disneys media, advertising, and distribution businesses for years to come.
Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
Job Summary:
This is a hands-on engineering position developing mobile applications for ESPN inside the Apple Ecosystem with Obj-C/Swift. In this role, you will work with a cross-functional team of Product Managers, Designers, Mobile/Web/Backend Engineers, and Content Creators to conceptualize and develop world-class Disney apps. You will apply your technical expertise to design, develop, test, deploy, maintain, and enhance software solutions through both your own and more junior engineers work.
Role Location: This is a Hybrid role requiring 4 days onsite (Monday-Thursday) in one of the following office locations:
Glendale, CA
Santa Monica, CA
New York, NY
Seattle, WA
Responsibilities and Duties of the Role:
Use best practices and knowledge of internal or external business issues to improve products or services.
Write efficient, reliable, and maintainable code whether implementing architectural improvements, user-facing features, or fixing defects.
Build solutions for problems of sizeable scope and complexity that will be successfully deployed to customers/users.
Influence and drive software engineering best practices within the team.
Analyze and optimize application code for efficiency, reliability and performance.
Managing multiple competing priorities in a fast-paced, deadline-oriented environment.
Operating as a resource to less experienced Software Engineers, providing an open learning environment for cross-team knowledge sharing.
Basic Qualifications:
7+ years hands-on professional development experience with the Apple ecosystem.
Solid understanding of OO design patterns and concepts.
Solid understanding of unit test frameworks and continuous integration systems.
Solid understanding of architecture, assisting Software Architects as necessary.
iOS/tvOS app development life cycle including Apple App Store compliance policies and submissions requirements.
Motivated self-starter with the ability to learn and adapt to new technologies.
Ability to collaborate in a small, productive development team as well as ability to work independently.
Work well with minimal technical supervision and supplemental engineering support.
Excellent verbal and written communication skills; can effectively articulate complex ideas and influence others through well-reasoned explanations.
Required Education:
Bachelors degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.
:
Lead iOS Engineer
Disney Entertainment & ESPN Technology:
On any given day at Disney Entertainment & ESPN Technology, were reimagining ways to create magical viewing experiences for the worlds most beloved stories while also transforming Disneys media business for the future. Whether thats evolving our streaming and digital products in new and immersive ways, powering worldwide advertising and distribution to maximize flexibility and efficiency, or delivering Disneys unmatched entertainment and sports content, every day is a moment to make a difference to partners and to hundreds of millions of people around the world.
A few reasons why we think youd love working for Disney Entertainment & ESPN Technology:
Building the future of Disneys media business: DE&E Technologists are designing and building the infrastructure that will power Disneys media, advertising, and distribution businesses for years to come.
Reach & Scale: The products and platforms this group builds and operates delight millions of consumers every minute of every day from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and ESPN+, and much more.
Innovation: We develop and execute groundbreaking products and techniques that shape industry norms and enhance how audiences experience sports, entertainment & news.
Job Summary:
This is a hands-on engineering position developing mobile applications for ESPN inside the Apple Ecosystem with Obj-C/Swift. In this role, you will work with a cross-functional team of Product Managers, Designers, Mobile/Web/Backend Engineers, and Content Creators to conceptualize and develop world-class Disney apps. You will apply your technical expertise to design, develop, test, deploy, maintain, and enhance software solutions through both your own and more junior engineers work.
Role Location: This is a Hybrid role requiring 4 days onsite (Monday-Thursday) in one of the following office locations:
Glendale, CA
Santa Monica, CA
New York, NY
Seattle, WA
San Francisco, CA
Responsibilities and Duties of the Role:
Use best practices and knowledge of internal or external business issues to improve products or services.
Write efficient, reliable, and maintainable code whether implementing architectural improvements, user-facing features, or fixing defects.
Build solutions for problems of sizeable scope and complexity that will be successfully deployed to customers/users.
Influence and drive software engineering best practices within the team.
Analyze and optimize application code for efficiency, reliability and performance.
Managing multiple competing priorities in a fast-paced, deadline-oriented environment.
Operating as a resource to less experienced Software Engineers, providing an open learning environment for cross-team knowledge sharing.
Basic Qualifications:
7+ years hands-on professional development experience with the Apple ecosystem.
Solid understanding of OO design patterns and concepts.
Solid understanding of unit test frameworks and continuous integration systems.
Solid understanding of architecture, assisting Software Architects as necessary.
iOS/tvOS app development life cycle including Apple App Store compliance policies and submissions requirements.
Motivated self-starter with the ability to learn and adapt to new technologies.
Ability to collaborate in a small, productive development team as well as ability to work independently.
Work well with minimal technical supervision and supplemental engineering support.
Excellent verbal and written communication skills; can effectively articulate complex ideas and influence others through well-reasoned explanations.
Required Education:
Bachelors degree in Computer Science, Information Systems, Software, Electrical or Electronics Engineering, or comparable field of study, and/or equivalent work experience.
Disability Accommodation for Employment Applications
The Walt Disney Company and its Affiliated Companies are Equal Employment Opportunity employers and welcome all job seekers including individuals with disabilities and veterans with disabilities. If you have a disability and believe you need a reasonable accommodation in order to search for a job opening or apply for a position, visit the Disney candidate disability accommodations FAQs . We will only respond to those requests that are related to the accessibility of the online application system due to a disability.
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