Senior Software Engineer, Platform & Infrastructur

Riot Games
Los Angeles, CA

Responsibilities

  • Build and operate Kubernetes, multi-node GPU clusters, and networking infrastructure for distributed ML bot training and policy evaluation.
  • Design infrastructure for large-scale simulation environments, parallel rollouts, data collection, training, and evaluation.
  • Build CI/CD, deployment automation, artifact management, and infrastructure-as-code across cloud environments.
  • Improve platform reliability, cost efficiency, performance, reproducibility, auditability, and operational maturity.
  • Build observability, monitoring, alerting, health indicators, and SLO-aligned dashboards for infrastructure and ML workloads.
  • Develop internal APIs, control planes, templates, and developer tooling for distributed training and evaluation workflows.
  • Support MLOps workflows including automated training pipelines, model artifact management, experiment tracking, and reproducible ML lifecycle operations.
  • Build security and governance controls, manage production incidents, drive root-cause remediation, mentor engineers, and support recruiting for platform roles.

Requirements

  • Bachelor’s degree in Computer Science or a related field, or equivalent practical experience.
  • At least 3 years of software engineering experience with meaningful infrastructure, platform engineering, or SRE experience.
  • Experience operating distributed systems in production under real load.
  • Strong experience with Kubernetes, AWS or GCP, infrastructure-as-code, CI/CD, deployment automation, and production tooling.
  • Experience with GPU compute infrastructure, including scheduling, multi-node orchestration, and resource optimization for long-running training workloads.
  • Proficiency in Python and understanding of networking, microservices, core infrastructure services, and distributed systems fundamentals.
  • Familiarity with MLOps workflows including model versioning, pipeline orchestration, experiment tracking, artifact management, and reproducible ML workflows.
  • Experience with distributed training or HPC frameworks, inference serving, systems languages, high-performance networking, Unreal/client-server architecture, and AI-assisted development tools is desired.
  • Passion for games and player experience is desired.

Benefits

  • Open paid time off policy.
  • Flexible work schedules.
  • Medical, dental, and life insurance.
  • Parental leave for the employee, spouse/domestic partner, and children.
  • 401k with company match.
Posted 2026-08-20

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