Senior Frontend Engineer- Public Communication
As a Senior Software Engineer, Communications, you’ll be in charge of building rich, immersive and engaging user communication experiences to empower safe and seamless ways for people and our creators to express themselves in different modalities better than in real life with Voice, Camera, and Text, at scale in both 2D and 3D space You will work closely with different teams (Avatar, game engine, Creator, Trust & Safety, other product teams) to build experiences that millions of users engage with on a daily basis, while keeping them safe and civil. If you are someone who is passionate about the future of human communication and wants to envision creative ways to enable highly engaging communication features while upholding high bar for safety, then this team is the right place for you.
You will:
- Build the next gen software & systems to support Roblox's massive user growth, while supporting the existing systems that can already handle millions of concurrent users. This may involve building backend services working at high scale, ML models, or tools to support our operation teams.
- Shape how the next generation of internet users interacts safely in the metaverse
- Define and build platform features to support product teams across the company in ensuring safety in every aspect of real time communication at Roblox.
- Collaborate with product and design to push the boundary of what is possible.
- Use best programming practices, optimizing code to be performant
- Help recruit future talent for the team
You have:
- 7+ years industry experience building and supporting highly available and large-scale distributed fault tolerant services in production environments
- Experience orchestrating and integrating ML models with product use cases
- 2+ years of experience using big data query/processing languages and tools such as SQL, Hive, Spark and Airflow
You are:
- Fluent in backend software development
- Proficient in Microsoft SQL Server, MySQL, PostgreSQL or other database technology at scale
- Experienced with low-level operating systems concepts including multi-threading, memory management, networking and storage, performance and scale
- Well-versed in networking protocols ( UDP, GRPC, WebSockets)
- Familiar with Python, C#, TypeScript, Lua, or Go
- Responsible : you build systems that work and keep on working reliably. You are thorough in your designs, rigorous in handling potential failure cases, and diligent in automated testing.
- Analytical : Excited to investigate large, ambiguous problems, and quantify the problems and the solutions.
- Versatile : you’re a jack of all trades and you have mastered one or more object oriented languages and technologies already; you can easily adapt to any situation when the need arises and come up with the right solution.
- Creative : You take a creative and strategic approach to solving hard problems and driving new tools/functionality for our end users and game developers
- Team-oriented : You are able to work well as part of a team and know how to collaborate with all participants to develop the best solutions. Able to write clear design specs, mentor junior engineers, and guide projects from beginning to end
- Data-driven focused on quality metrics and monitoring
- Experienced with a Bachelor's degree (or equivalent professional experience) in Computer Science or related engineering field with at least 8 years of hands-on experience
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