Engineering Program Manager, GPU
Cupertino, California, United States Software and Services
Description
Apple’s GGML (Graphics, Gaming and Machine Learning) group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac.Join our cross-functional team, where the innovative intersection of GPU & AI/ML technology drives breakthrough products and features. We are seeking a highly motivated and experienced Engineering Program Manager (EPM) to lead the planning, execution, and delivery of Metal API, GPU, display, and compute features, including virtualization & compiler/driver integration and be able to participate in:- Lead multi-functional teams to develop and deploy GPU-accelerated solutions across Apple’s product ecosystem.- Drive the delivery of 3D Graphics & Compute API- Guide the graphics feature development lifecycle from concept through launch, ensuring timely and high-quality delivery.- Collaborate closely with GPU software, tools, and display engineering teams on feature development, performance targets, and integration schedules.- Track and report program status, including risks, timelines, resource needs, and cross-functional dependencies.- Drive resolution of technical risks and challenges, working in close partnership with engineering leads.- Champion innovation and execution excellence, setting strategic direction for GPU-accelerated initiatives at Apple.- Apply strong project management discipline, structuring and coordinating complex programs with multiple workstreams and cross-functional dependencies.
Minimum Qualifications
- 5–10+ years of program management experience in software, hardware, or systems engineering environments.
- Familiarity with graphics driver stacks, shader compilers, and GPU architecture.
- Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans.
- Exceptional communication, collaboration, and leadership skills.
Preferred Qualifications
- BS/MS (EE/CS/CE), or a related technical field.
- Strong technical background, capable of working closely with engineering teams to manage software/hardware integration, performance, and scalability.
- Exposure to 3D graphics APIs (Metal, Vulkan, OpenGL, or DirectX), is considered a strong asset for driving alignment across technical teams
- Familiarity with GPU architectures and their application in AI/ML workloads, particularly model training and inference and applying them in partnership with engineering teams.
- Exceptional leadership skills, with a track record of managing complex cross-team projects and delivering successful results.
- Demonstrated ability to work effectively in a fast-paced environment with tight deadlines and evolving requirements.
- Excellent written and verbal communication skills.
- Passion for building world-class user experiences through advanced graphics and compute technologies.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .
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